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iOS / iPhone App Development Training Foundation – Duration 5 days

  • Good Understanding of C/C++ Programming Concepts.
  • Good Understanding of OOPS Concepts
  • Basic Knowledge of OS X usage and navigation would be desired, not mandatory.
  • Understand use of Objective-C in XCode Environment
  • Using iOS Development Tools
  • Understanding MVC architecture and building Scalable Apps iOS
  • Understanding the Core iOS Concepts, Design Patterns Concepts
Hardware/Software Requirements
  • Mac Machines with Mac OS X 10.7.5 or higher
  • Xcode 4.5 or higher installed – Available free at App Store upon Registration
  • A PlistEditor is desired, not mandatory – Available at AppStore

**Sessions are designed to have Maximum (at least 60%) hands to the participants.

Day 1

Introduction to iOS Development Fundaments

Start Up
◦ Understanding the Development Environment
◦ Installing the SDK
◦ Components of the SDK
◦ Understanding the Xcode and IB interface
◦ Migrating from C/C++ to Objective-C
◦ Understanding the advantages and Limitations of Simulator


Objective –C programming Language
◦ Basics of Objective-C
◦ What it inherits from C
◦ Objective-C Messaging System
◦ Message Arguments in Objective-C Messages
◦ Conventions in Objective-C

Day 2

Objective – C Basics – Full day

Foundations Objects of Objective-C

NSString Class
◦ NSString and NSMutableString
◦ String Manipulations
◦ Search & Replace String Classes

NSNumber Class
◦ NSNumber Object-oriented
◦ NSNumberFormatter

NSArray Objects
◦ NSArray Creation Methods and Manipulations
◦ NSMutableArrays
◦ NSArray and NSMutableArray Methods
◦ Fast Enumeration

◦ NSDictionary and NSMutableDictionary
◦ KVP in Dictionaries
◦ NSDictionary Methods

Object-oriented Programming in Objective-C
◦ Inheritance in Obj-C
◦ Polymorphism
◦ Classes and Objects
◦ Class Interface and Implementation
◦ Creating your first Objective-C class
◦ Properties Definitions and Attributes
◦ Creating a simple class in Obj-C
◦ Class extension – Categories
◦ Protocols and Delegation

Memory Management
◦ Introduction to Memory Management
◦ Object Lifetime
◦ Cleaning Up
◦ Using Autorelease pools
◦ Using the New Automatic Reference Counting (ARC)
◦ Rules and limitations of ARC
◦ Update a Project to ARC

Day 3

User Interface – Session I

UI basic
◦ Using iPhone Project Templates
◦ Application Life Cycle
◦ Creating User Interface
◦ The MVC Architecture
◦ Basic GUI Components

UITextField, UISlider, UISegementControl, UIStepper, UIButton etc
◦ Actions, Outlets and Events
◦ Handling Basic Interactions
◦ Understanding Delegation
 Modal Views
◦ Alerting a User
◦ Customization AlertViews
◦ Capturing User response
◦ TextField Alerts and Keyboard Styles
◦ Implementing ActionSheets

Session II
 Debugging and TroubleShooting
◦ Using NSLog for TroubleShooting and understanding App Flow
◦ Using the Debugger
◦ Creating breakpoints

Understanding UIPicker
◦ Understanding Tabbed Application Template
◦ Creating and Adding Tabs to Tab Bar
◦ Using UIDatePicker
◦ Using UIPickerView
◦ Understanding Datasource and Delegate Methods
◦ Selecting an Item in Pickers

Media Controllers
◦ Using UIImagePickerController
◦ Handling Images, and Camera Controller
◦ Playing Basic Audio with AVFoundation Frameworks
◦ Playing Video with MPMoviePlayerViewController

Day 4

Understanding UITableView
◦ Understanding UINavigationController
◦ Creating a Simple Table View
◦ Reusing TableViewCells
◦ Customizing a TableView
◦ Grouping Data in Tables
◦ Customizing TableViewCells
◦ Selecting and Navigation in TableViews

Multi-View Applications
◦ Introduction to Multi-View Applications
◦ Subclassing Controllers
◦ Creating a Utility Application
◦ Implementing Different Animation for View Transitions
◦ Creating a Multi-View Application from Scratch
◦ Understanding Master-detail Application
◦ Universal Applications

Day 5

Rapid Application Development with Storyboards
◦ Understanding the architecture of storyboard application
◦ Creating Scenes and Segues
◦ Adding Navigation Controller
◦ Passing Data Across Scenes
◦ Modular approach Sample Project creation

Basic Data Handling
◦ Handling XML and JSON data
◦ Displaying HTML Data
◦ Parsing Data Files
◦ Basic Data Persistence with NSUserDefaults
◦ Understanding the Controller States in Life Cycle
◦ NSNotification Message Patterns for Defaults updates

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